Beyond the Screen: Evaluating the Haptic Opportunities and Obstacles of Room-Scale VR
Room-scale virtual reality (VR) is one where users explore a VR environment by physically walking through it. The technology provides many benefits given its highly immersive experience. Yet the drawbacks are that it requires large physical spaces. It can also lack the haptic feedback when touching objects. Take for example opening a door. Implementing this Read more about Beyond the Screen: Evaluating the Haptic Opportunities and Obstacles of Room-Scale VR[…]